
In the game Satisfactory, vehicles are essential for transportation and exploration. Players can choose from a variety of vehicles, including tractors, trucks, explorers, cyber wagons, factory carts, trains, and drones. To keep these vehicles running, players need to understand how to fuel them effectively. Early in the game, players can use solid biofuel or coal to power their vehicles, but as the game progresses, they will need to explore other fuel options such as liquid biofuel, fuel, and even nuclear fuel rods. The type of fuel used can impact the vehicle's performance and range, with some fuels offering better power density and economy than others. Additionally, players must manage their fuel supply by strategically placing truck stations and considering the fuel consumption rate of different vehicles.
| Characteristics | Values |
|---|---|
| Types of vehicles | Tractors, Trucks, Explorers, Cyber Wagons, Factory Carts, Trains, and Drones |
| Fuel types | Coal, solid biofuel, flower petals, leaves, and turbo fuel |
| Fuel sources | Truck Stations, fuel inventory in vehicles |
| Fuel slot location | Usually a red box in the rear of the vehicle |
| Truck Station power consumption | 0.1 MW standby when no vehicles are in range |
| Truck Station conveyor inputs and outputs | Three inputs and two outputs |
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What You'll Learn

Fuel trucks with coal until you get fuel, or solid biofuel for personal vehicles
In the game Satisfactory, there are seven types of vehicles that pioneers can use for personal travel, transporting items, or both. These vehicles include tractors, trucks, explorers, cyber wagons, factory carts, trains, and drones.
Motor vehicles, excluding the factory cart, require fuel to operate. All fuels are accepted, ranging from leaves to plutonium fuel rods. Fuels with more energy last longer but do not affect anything else. Fuel is inputted into a fuel slot by accessing the vehicle's inventory, which is usually a red box in the rear of the vehicle.
When it comes to fuelling trucks early in the game, coal is typically used until players have access to refined fuel. Solid biofuel, produced from biomass, is also a good option for personal vehicles. Solid biofuel is the most energy-efficient form of solid biomass power, only surpassed by liquid biofuel, which becomes available later in the game.
It is worth noting that some players have expressed concerns about the reliability of wheeled vehicles, stating that they can get stuck or encounter issues with running out of fuel unexpectedly. However, others have successfully used trucks and truck stations with autopilot to deliver coal to coal generators.
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Flower petals are also viable fuel
In the game Satisfactory, there are seven types of vehicles that can be used for personal travel, transporting items, or both. These vehicles, except for the Drone, require fuel to operate and can use every kind of fuel item. While coal is the ideal fuel for trucks, flower petals are also viable fuel. They can be burned, just like most other things.
Flower petals are the modified leaves that form an inner whorl surrounding the reproductive parts of flowers. They are often brightly coloured or unusually shaped to attract pollinators. The collection of all petals in a flower is referred to as the corolla, and they play a major role in competing to attract pollinators.
In the game, flower petals can be used as emergency fuel. However, some players have expressed frustration with the abundance of flower petals and the lack of use for them, leading to a backlog in their storage systems. One player suggests that flower petals should be able to be converted to biomass. Another player recommends turning them into paint, which can then be thrown away.
To fuel cars in Satisfactory, players can put fuel into a fuel slot by accessing the vehicle's inventory, usually found in a red box in the rear of the vehicle. Additionally, players can use fuel trucks to transport fuel to truck stations. These fuel trucks only store items that can be used as fuel sources and fuel up from their own inventory. When near a truck station, they deposit fuel into the station's fuel tank.
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Fuel trucks from their own inventory
In the game Satisfactory, trucks are used to transport large amounts of cargo on land. They can be driven by the player or automated. Trucks have a built-in craft bench and a 48-slot inventory, which can be accessed by interacting with the door at the rear of the vehicle. This is also where fuel is inputted, by placing up to a stack of fuel into the fuel slot.
Trucks can be refuelled at Truck Stations, which are vehicle buildings used to automatically move cargo to and from motor vehicles and refuel them. They can be used to set up automated vehicle routes or for quick refuelling. Truck Stations have three conveyor inputs and two outputs. The leftmost input port fills the Truck Station's fuel slot, while the centre inputs and right outputs are used for moving cargo.
However, trucks can also be fuelled from their own inventory. This means that they do not need to be refuelled at Truck Stations. Instead, they can pick up fuel at one location and deposit it at another, along with their cargo. This can be done by following a simple loop:
- Pick up fuel at Point A
- Drop off fuel and cargo at Point B
- Pick up fuel at Point A
- Drop off fuel and cargo at Point C
- Repeat as needed
This method of fuelling trucks from their own inventory can be more efficient than using dedicated fuel trucks, as it does not require any changes to the game or the creation of a new type of truck. It also makes use of the large inventory space that trucks already have. However, it is important to ensure that there is enough fuel in the system to cover all the trucks, as they may run out near the end of their route if there is not enough fuel.
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Truck Stations can be used to automatically refuel vehicles
In the game Satisfactory, vehicles are essential for transportation and require fuel to operate. While there are various types of vehicles available, motor vehicles like trucks, tractors, and explorers require a constant supply of fuel to function. This is where Truck Stations come in as a convenient solution for automatic refuelling.
Truck Stations in Satisfactory are vehicle buildings designed to serve two primary purposes: transferring cargo to and from motor vehicles, and refuelling those vehicles. They are commonly utilised to establish automated vehicle routes, but they can also be used independently for quick refuelling. The Truck Station features three conveyor inputs and two outputs, with the leftmost input port dedicated to filling the fuel slot.
When an automated vehicle arrives at a Truck Station for refuelling, the station will provide fuel if it has a matching fuel type available. It's important to note that Truck Stations do not completely refuel the vehicle. Instead, they supply enough fuel for the vehicle to complete a full round trip back to the same Truck Station using the current path. This optimises fuel usage and ensures vehicles receive the necessary fuel for their journey.
To facilitate refuelling, the Truck Station must be powered, and the vehicle needs to be within the building's hitbox. Power consumption occurs even when no items are being transferred, and it drops back to the standard 0.1 MW standby once all vehicles leave the station. Automated trucks can be instructed to pause while refuelling, and the duration of this stop can be adjusted as needed.
In terms of fuel sources, coal is commonly used for trucks, especially in the early game. However, solid biofuel is a preferred option for personal vehicles. Flower petals were previously viable as fuel but have been removed in recent versions. Players can also utilise various other fuel sources, including wood, leaves, and alien carapace, depending on availability and convenience.
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Vehicles can be underclocked to save fuel
In the game Satisfactory, vehicles are essential for transportation and can be fuelled using various items, including coal, solid biofuel, and even flower petals. However, running a vehicle at full speed constantly can be wasteful, especially if its throughput exceeds that of the source or sink. To conserve fuel, players can employ a strategy called "underclocking," which involves adding a lengthy pause to the vehicle's path during which it consumes no fuel. This can be achieved by inserting a pause node outside of a station, as stations consume power when vehicles idle there.
Underclocking is particularly useful when a vehicle's throughput is higher than the source or sink, preventing wasteful fuel consumption. For example, if a truck has a much larger capacity than the items it needs to transport, underclocking can save fuel without impacting its functionality. Players can also manually add pauses of their desired length to the vehicle's path, allowing them to customize their fuel-saving strategies.
Additionally, players can consider other methods to reduce fuel consumption. This includes regular servicing of the vehicle, ensuring proper tire inflation, and driving style adjustments, such as avoiding hard accelerations and maintaining a higher gear when appropriate. These small changes can lead to significant fuel savings over time.
While underclocking is a useful strategy, it is just one aspect of efficient vehicle management in Satisfactory. Players can also explore other options, such as utilizing different fuel types, optimizing transportation routes, and maintaining their vehicles to ensure maximum fuel efficiency. By combining these strategies, players can effectively manage their fuel resources and ensure their vehicles operate efficiently throughout the game.
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Frequently asked questions
Fuel is inputted into a fuel slot by accessing the vehicle's inventory, which is usually a red box at the rear of the vehicle. Motor vehicles (excluding the Factory Cart) require fuel to operate and can use every kind of fuel item.
Coal, solid biofuel, and flower petals are all viable fuel items.
Truck Stations are vehicle buildings used to automatically move cargo to/from motor vehicles and refuel them. To load fuel into a vehicle, the Truck Station has to be powered and the vehicle has to be within the building hitbox of the Station.
If a vehicle is running at full speed all the time, the vehicle's path can be underclocked by including a lengthy pause, during which it will use no fuel.










































