
Stormworks: Build and Rescue is a video game that allows players to build custom fuel tanks with fluid spawners. The game offers four types of fuel: diesel, jet fuel, coal, and nuclear fuel rods. Diesel is the most commonly used fuel, available at spawn points in career mode and purchasable at gantries for $2/litre. Players can also create a sealed room and fill it with diesel, pumping it into their engines. Custom fuel tanks can be created with a fluid port on the inside and a fluid spawner, ensuring there are no holes to contain the fluid. Players can monitor the amount of fluid with a fluid meter. Additionally, the game offers a Limited Fuel difficulty option, where manual refuelling is required from tanks on islands.
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What You'll Learn

Custom fuel tanks need a fluid spawner, port and pump
To add fuel to tanks in Stormworks Creative, you can use a custom fuel tank. This requires a fluid spawner, port and pump. Firstly, you need to create an enclosed area, completely sealed, and place a fluid spawner inside, selecting diesel as the fluid. You can add a fluid counter to monitor the amount of fuel in the tank. Next, you will need a fluid port and a pump to extract the fuel to your engines. Place the pump at the bottom of the tank, with the outfeed going directly to the main fuel line. You can also add a one-way valve before the refuel T-junction to the mainline.
It is important to note that small pumps may not be powerful enough for large ships, so ensure you are using a large pump. Additionally, the position of the pump in relation to the tank can impact flow rate; a fluid port pumping fuel into a tank from the bottom will have a lower flow rate. Therefore, it is recommended to have the fuel pump at the bottom with angled blocks, allowing the liquid to flow into it.
You can also add a gas relief valve to prevent negative pressure buildup, which can cause issues with fuel usage. This should be connected to open air, and you can have two fluid ports at the top of the tank, one for fuel in and one for the gas relief valve.
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Use a gas relief valve for custom liquid tanks
For custom liquid tanks in Stormworks, it is recommended to use a gas relief valve with one fluid input on the inside of the tank and one fluid output exposed to the outside, such as the side of a ship. This setup is important because liquids and gases behave differently in the game. Liquids will naturally flow towards the lowest point in a fluid system, while gases under pressure above the external atmosphere can exit a container through a fluid output.
In Stormworks, pressure changes based on altitude, depth underwater, and enclosed spaces. For example, at around 500m (1640 feet) in the game, the pressure of the atmosphere is 0.94 atmospheres, while on the ground, it is closer to 1 atmosphere. This pressure change affects the flow rate of fluids. A fluid port trying to pump fuel into a tank from the bottom will have a lower flow rate than one at the top.
By including a gas relief valve, you can alleviate the pressure buildup caused by the suction of fuel out of the tank. Without the valve, you may only be able to use around 60% of the fuel. The gas relief valve should be connected to open air to avoid this issue. Additionally, you can add a barometer to monitor the pressure inside the tank and a liquid meter to keep track of the fuel level.
It is worth noting that while the gas relief valve is optional, its absence will make pumping the inside and outside of the tank more challenging if the difference from when the fluid was spawned becomes higher. This challenge arises due to the changing pressure in custom fluid tanks after V.1.9.
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Avoid using fuel tanks by filling a sealed room with diesel
In Stormworks, there are certain parts that allow you to make a sealed room and fill it with diesel, eliminating the need for fuel tanks. However, it is important to note that you will still need to pump the fuel in and out of the room and into your engine for this setup to work. Here are some detailed instructions on how to avoid using fuel tanks by filling a sealed room with diesel:
- Create an enclosed area: Construct a sealed room within your ship or structure. Ensure that the room is completely enclosed and sealed off from the rest of the ship.
- Install a fluid spawner: Place a fluid spawner inside the enclosed area and select diesel as the fluid type. This will allow you to generate diesel fuel within the room.
- Add a fluid counter: Include a fluid counter or meter to monitor the amount of fuel present in the room. This will help you keep track of your fuel levels.
- Implement a pump and fluid port: Attach a pump and a fluid port to the enclosed area. The pump will enable you to extract the diesel fuel from the room and transfer it to your engines. The fluid port serves as the connection point for the fuel lines.
- Consider pressure and altitude: Remember that pressure changes based on altitude, depth underwater, and enclosed spaces in Stormworks. Take these factors into account when designing your fuel system to ensure optimal fuel flow.
- Maintain fuel quality: Diesel fuel can degrade over time due to oxidation and contamination. To prolong the life of your diesel fuel, consider using biocides to prevent bacterial and fungal growth. Regularly inspect and maintain your fuel to ensure it remains in good condition.
- Refill and respawn: If you need to refill your fuel, consider respawning your ship. This will automatically refill your sealed room with diesel fuel, saving you the trouble of refuelling external liquid pipes.
By following these steps, you can effectively avoid using traditional fuel tanks by utilising a sealed room filled with diesel fuel in Stormworks. Remember to pay attention to the specific parts and connections required to make this setup functional.
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Refuel at stations or with fuel trucks
If you're playing with limited fuel, all tanks start empty and you'll need to fill them at refuel stations. You can also refuel your ship using a fuel truck that you've built on land. To do this, you'll need to find the right parts to be able to refuel or connect. You can use a fuel hose and a liquid fuel head.
When building a custom fuel tank with a fluid spawner, you'll need to create an enclosed area with a spawner and meter (connected to a gauge). On one side of a pipe block in the wall, you'll need to place a slotted intake, and on the other side, a large fluid pump. The pump's outfeed should go directly to the main fuel line, and the intake block should be at the very bottom of the tank. There should also be a large pump at the fuel connector, with a one-way valve before the refuel T-junction to the mainline.
It's important to note that small pumps may be too weak, especially for large ships. You can also add a gas relief valve with one fluid input on the inside of the tank and one fluid output exposed to the outside, although this is optional. However, pumping outside and inside the tank will become more difficult if the difference from when the fluid was spawned becomes higher.
Additionally, pressure changes based on altitude, depth underwater, and enclosed spaces. For example, at around 500m (1640 feet), the pressure of the atmosphere is 0.94 atmospheres, while on the ground, it's closer to 1 atmosphere. As a result, a fluid port pumping fuel into a tank from the bottom will have a lower flow rate.
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Find a leak in your tank by using a liquid/gas meter
Stormworks is a game that allows players to build and rescue. Players can make custom fuel tanks with fluid spawners. To add fuel to tanks in Stormworks Creative, you can start by building a sealed room and filling it with diesel. You will need to pump fuel in and out of this room and into your engine.
To build a custom fuel tank, you will need to create an enclosed area with a spawner and meter connected to a gauge. You can add a slotted intake to a pipe block in the wall, with a large fluid pump on the other side. The pump's outfeed should go directly to the main fuel line. The intake block should be at the bottom of the tank, with a one-way valve before the refuel T-junction to the mainline.
It is important to note that pipes in Stormworks do not store any fluid. They simply act as connections for components to exchange fluids. Therefore, you will need to use a gas relief valve with one fluid input on the inside of the tank and one fluid output on the outside. This will help regulate the pressure, which changes based on altitude, depth underwater, and enclosed spaces.
To find a leak in your tank, you can use a liquid/gas meter. Put the meter into the tank and connect its capacity output to a digital display. If the display reads 0, you have a leak. You can then divide your tank into two parts, giving each part its own meter and display to locate the leak. Keep dividing the tank until you pinpoint the section with the leak.
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Frequently asked questions
To create a custom fuel tank, you will need to use a fluid spawner. First, create an enclosed area with the fluid spawner inside, selecting diesel as your fluid. Next, add a fluid counter so you can check how much fuel is in the tank, and a pump attached to a fluid port to extract the fuel to your engines. You will also need to use a gas relief valve with one fluid input on the inside of the tank and one fluid output on the outside. Finally, ensure there are no holes in your tank by using a liquid/gas meter.
If you are playing with limited fuel, all tanks start empty and you will need to fill them at refuel stations. You can also refill your ship by despawning it and spawning it again, as it will then be refuelled. Alternatively, you can build a fuel truck on land or a cargo box with fuel that you fly out to your ship to refuel.
There are four types of fuel available in Stormworks: diesel, jet fuel, coal, and nuclear fuel rods. Diesel fuel is used by diesel engines and can be purchased at gantries for $2/L. Jet fuel is used by jet combustion chambers in jet engines and costs $4/L, although this is refunded for any vehicle that is despawned.











































