
In Hitman 2, players can acquire and use a fuel booster to sabotage a prototype Kronstadt race car on display at a museum. This car belongs to Robert Knox, who is extremely protective of it and will personally repair it if anything goes wrong. To put the fuel booster in the car, players must first disguise themselves as a Kronstadt employee and locate the octane booster in the warehouse/garage area. They will also need a screwdriver, which can be found on a shelf in the storage room. Once they have the necessary items, players can sabotage the back of the car with the screwdriver, add the octane booster to the engine, and wait for Knox to arrive and examine the vehicle.
| Characteristics | Values |
|---|---|
| Mission | Turbo Charged |
| Objective | To kill Robert and Sierra Knox |
| Location | Miami |
| Disguise | Kronstadt Engineer |
| Tools | Screwdriver |
| Fuel Booster | Octane Booster |
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What You'll Learn

Disguise as a Kronstadt employee
In Hitman 2, Robert Knox has a prototype Kronstadt race car on display at the museum. If anything happens to the car, his engineers are instructed to call him immediately. To complete the mission, you must disguise yourself as a Kronstadt employee, sabotage the car, and even make it explode.
Here's a step-by-step guide to disguising yourself as a Kronstadt employee:
- Spawn by the entrance to the race and take an immediate left, heading through the tunnel towards the museum.
- Enter the museum and turn right at the help desk. Walk towards the back of the room to locate the racecar.
- Listen in on the conversation between two employees by the car to begin the story.
- With your back to the car, look to the left to locate the employee area.
- Sneak around the right corner to find the engineer disguise. You can put it on to pose as a Kronstadt employee.
- Now, with your disguise on, walk back towards the car.
- On the right, you'll find an employee entrance guarded by a security guard.
Once you've entered as a disguised employee, you can proceed with your mission to put the fuel booster in the car.
To do this, follow these steps:
- Go behind the right side of the car display and turn left into the warehouse/garage area.
- Take a left after entering the garage, then turn right towards the shelf.
- Grab the octane booster from the shelf and conceal it.
- Return to the car and sabotage the back of the car with the screwdriver.
- Put the octane booster in the engine to complete the "Turbo Charged" story.
- One of the engineers will notice the issue and prompt you to try and start the engine.
- Sit in the car and attempt to start it.
- After the car fails to start, an engineer will call Knox to come and check it out.
- Wait for Knox to arrive, and he will examine the car and prompt you to start it again.
Completing these steps will allow you to successfully disguise yourself as a Kronstadt employee and put the fuel booster in the car in Hitman 2.
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Find the octane booster
To find the octane booster in Hitman 2, you must first disguise yourself as a Kronstadt employee and infiltrate the museum where Robert Knox's prototype race car is on display. Listen in on conversations between employees to learn about the car and Knox's attachment to it.
Once you have the engineer disguise, make your way to the warehouse/garage area. Take a left after entering the garage, then an immediate right, and go straight to the shelf. On this shelf, you will find the octane booster, which you need to conceal. The octane booster is a fluid that amplifies the fuel's potency and is crucial for sabotaging the car and luring Knox out.
It's worth noting that the octane booster is also available in nearly any garage, as all teams on the Global Innovation Race have a bottle of this illegal substance. You can use it to complete challenges, such as killing Robert and Sierra Knox.
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Sabotage the car
To sabotage the car in Hitman 2, you'll need to get your hands on a few things first. Here's a step-by-step guide:
Disguise
Robert Knox, the owner of the prototype Kronstadt race car, is protective of his vehicle and will personally repair it if anything goes wrong. To lure him out, you need to disguise yourself as a Kronstadt engineer. You can find an engineer disguise in the first-floor bathroom, or you can isolate and subdue an engineer to take their uniform. If you choose the latter, remember to find a place to hide the body.
Tools
To sabotage the car, you will need a screwdriver. Head to the storage room to the right of the display room, and you should find one on a shelf. Additionally, you'll need the octane booster, which can be found in the warehouse/garage area. It's usually placed on a shelf. The octane booster is a fluid that amplifies the fuel's potency, and it's essential for completing the mission.
Sabotage
Now that you have the disguise and the tools, it's time to sabotage the car. Walk behind the right side of the car display and go left. Enter the door on your right, which leads to the warehouse/garage area. Take a left and then a right towards the shelf where you can find the octane booster. Grab it and conceal it. Then, return to the car and use the screwdriver to tamper with the back of the car. Finally, pour the octane booster into the engine.
The Aftermath
Once the car has been sabotaged, sit in the driver's seat and try to start the engine. An engineer will notice that the car is not working and will ask you to try to start it. One of the engineers will then call Knox to come and check the car. Wait for Knox to arrive, and he will examine the car and prompt you to start it again. From here, you can decide how to proceed with your mission objectives.
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Lure Robert Knox
To lure Robert Knox in Hitman 2, you can exploit his protective nature towards his race car. Robert Knox has a prototype Kronstadt race car on display at the museum. If anything happens to the car, his engineers are instructed to call him immediately. In this mission, you will disguise yourself as a Kronstadt employee and sabotage the car.
To do this, once you spawn by the entrance to the race, take an instant left and go through the tunnel towards the museum. Walk up to the museum and enter. After entering, go right at the help desk and walk towards the back of the room to the racecar. By the car, you should see two employees talking. Listen in on their conversation to begin the story. If you’re facing the car, go left and you should see an employee area. Look around the right corner and you will find an engineer disguise that you can put on. Turn around and walk back by the car, and if you face the car, you should see an employee entrance to your right with a security guard in front of it.
Go back to the car and walk behind the right side of the car display. Go left into the area and you should see a door on your right. Go through the door and you will be in the warehouse/garage area. Take a left once you enter the garage and then an almost immediate right and go all the way to the shelf. On the shelf, you should see some octane booster. Grab it and conceal it, then walk back to the car. Sabotage the back of the car with the screwdriver and then put the octane booster in the engine. One of the engineers will notice that the car is not working and will prompt you to try and start it. Sit in the car and try to start the engine. After it doesn't work, he will call Knox to come and check it out. Sit in the car and wait for Knox to arrive. Once Knox comes, he will examine the car and prompt you to start it.
Alternatively, you can lure Robert Knox by opening the food cart outside, on the west side of the building. When Robert sees from his balcony that you have opened the food cart, he will decide to go to you outside. You can also lure him by tampering with the sports car at Kronstadt HQ and adding the octane booster, which will lead to an explosion and Knox going into lockdown in the aquarium.
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Complete the mission
To complete the mission, you will need to disguise yourself as a Kronstadt employee and sabotage Robert Knox's prototype race car, which is on display at the museum.
Firstly, enter the museum and listen in on a conversation between two employees to begin the story. Then, find an engineer disguise, which can be found in the first-floor bathroom or taken from an engineer in the building.
Next, go to the warehouse/garage area and locate the shelf with the octane booster on it. Take the booster and conceal it, then return to the car. Use a screwdriver to sabotage the back of the car, and then put the octane booster in the engine.
An engineer will notice that the car is not working and will ask you to try to start it. Sit in the car and attempt to start the engine. The engineer will then call Knox to come and check it out, so wait for him to arrive. Once Knox arrives, he will examine the car and prompt you to start it again.
Completing these steps will allow you to finish the mission.
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Frequently asked questions
To put the fuel booster in the car in Hitman 2, you must first disguise yourself as a Kronstadt employee. You can find an engineer disguise in the first-floor bathroom or by subduing an engineer in the building. Once you have the disguise, go to the warehouse/garage area and find the octane booster on a shelf. Take it, then walk back to the car and sabotage the engine with a screwdriver. Finally, put the octane booster in the engine.
You can find a screwdriver on a shelf in the storage room to the right of the display room.
No, the fuel booster is not necessary to complete the mission. However, it can be used to kill Knox and complete two challenges: External Combustion Engine and Hot Shot.
The fuel booster, also known as the Kronstadt Octane Afterburner, can be found in the warehouse/garage area or in any garage on the map.
The fuel booster is a fluid that amplifies the fuel's potency and can also be used as a grenade to make an explosion.











































