
The Fuel Generator in Satisfactory is a power generator building that generates electricity for the power grid by burning fuel. The type of fuel used does not affect power production but does influence burning time. At 100% clock speed, one Fuel Generator produces 250 MW, consuming 20 m3/min of Fuel or Liquid Biofuel, 7.5 m3/min of Turbofuel, 4.17 m3/min of Rocket Fuel, or 3 m3/min of Ionized Fuel. The Fuel Generator can be overclocked using Power Shards, increasing fuel consumption and power production. Diluted Fuel and Heavy Oil Residue recipes can also increase fuel production, but at the cost of additional machinery. Understanding the fuel consumption and production rates of the Fuel Generator is crucial for optimizing power generation in Satisfactory.
| Characteristics | Values |
|---|---|
| Power generated at 100% clock speed | 250 MW |
| Fuel consumption rate at 100% clock speed | 20 m3/min of Fuel or Liquid Biofuel, or 7.5 m3/min of Turbofuel, or 4.17 m3/min of Rocketfuel or 3 m3/min of Ionized Fuel |
| Power generated by 300 m3 Crude Oil converted into Turbofuel | 22,350 MW |
| Number of Fuel Generators required for 600 oil/min | 132 |
| Number of Fuel Generators required for 300 crude oil | 48 |
Explore related products
$439.99 $464.99
What You'll Learn

Fuel-powered generators produce 250 MW at 100% clock speed
In the game Satisfactory, a fuel-powered generator produces 250 MW at 100% clock speed. This is true for both the Fuel Generator and the Fuel-Powered Generator. The type of fuel does not affect power production; however, it does influence burning time. For example, at 100% clock speed, a generator will use 20 m3/min of Fuel or Liquid Biofuel, 7.5 m3/min of Turbofuel, 4.17 m3/min of Rocket Fuel, or 3 m3/min of Ionized Fuel.
Overclocking a generator using Power Shards will increase the fuel consumption rate and power produced, but not linearly. While overclocking increases fuel consumption and power production, it does not scale in the same way for power plants. This means that a generator at 250% clock speed will not produce 250% more power, but it will consume 250% more fuel.
To calculate the number of generators required for a certain amount of fuel, divide the amount of fuel by the fuel consumption rate of one generator. For example, if you are generating 240 m3/min of fuel, you will need 16 fuel generators (240/15 = 16).
It is important to note that the values provided for fuel consumption and power production are based on calculations and may not reflect the actual in-game values.
Takeoff Fuel Consumption of a Jumbo Jet
You may want to see also
Explore related products

Crude oil can be converted into turbofuel to generate 22,350 MW of power
In the game Satisfactory, a Fuel Generator can be used to generate power. It is a power generator building that generates power by burning fuel. At 100% clock speed, one Fuel Generator produces 250 MW. This will use 20 m³/min of fuel or liquid biofuel, or 7.5 m³/min of turbofuel, or 4.17 m³/min of rocket fuel, or 3 m³/min of ionized fuel.
To achieve maximum efficiency, fractional amounts of machines mean that the clock speed of the last machine needs to be adjusted. The net power capacity is less due to the Oil Extractor and Refineries consuming power. This setup requires five computers, 10 heavy modular frames, 15 motors, 50 rubber, and 50 quickwire.
It is important to note that the Fuel Generator will always generate at the set clock speed and shut down if fuel requirements are not met. Additionally, fuel production can be expanded by using diluted (packaged) fuel, further quadrupling when combined with heavy oil residue.
Fuel Consumption: Burning a Year's Worth of Gas
You may want to see also
Explore related products
$459.99 $499.99
$492.51 $549.99

Using diluted fuel doubles fuel production
In the game Satisfactory, a Fuel Generator consumes 20 m3/min of Fuel or Liquid Biofuel, 7.5 m3/min of Turbofuel, 4.17 m3/min of Rocket Fuel, or 3 m3/min of Ionized Fuel. This is at 100% clock speed, where one Fuel-Powered Generator produces 250 MW.
To use diluted fuel, you must first unlock the "Heavy Oil Residue" and either the "Diluted Packaged Fuel" or "Diluted Fuel" alternate recipes. Then, you must package water using empty canisters and process the packaged water and heavy oil residue in refineries to make packaged fuel. This packaged fuel can then be unpackaged and distributed to fuel generators.
Using diluted fuel requires more machinery and a more complex setup, but it can greatly increase fuel production. For example, one player reported that using diluted fuel doubled their fuel production from 800 to 1600.
Fuel Prices in Bath, New York: A Costly Affair
You may want to see also
Explore related products

Overclocking increases fuel consumption and produced power
In the game Satisfactory, overclocking a fuel-powered generator will increase the amount of power it produces. The fuel-powered generator can be overclocked using power shards. This will increase the fuel consumption rate and produced power linearly. For instance, a 250% overclock will result in a slight increase in capacity, but it will also increase fuel consumption to 201%.
Power generators consume fuel and generate power proportionally to their clock speed. A 1% increase in clock speed will cause a 1% increase in power production and fuel consumption. This means that overclocking a generator will not increase its fuel efficiency. For example, overclocking a coal generator will not increase the efficiency of each piece of coal.
Overclocking a generator can be beneficial in certain situations, such as when using a coal generator. Normally, three water extractors are used for every eight generators. However, with an overclocked coal generator, the water requirement is close to that of a single water extractor. Therefore, overclocking can simplify the building process and reduce the number of required generators by half, saving build time and space.
It is important to note that overclocking generators does not improve fuel efficiency. The same amount of power is always produced from the same input resources. Additionally, overclocking generators may require a significant number of power shards, especially for large power plants.
The High Cost of Fueling Cruise Ships
You may want to see also
Explore related products

The fuel type used does not affect power production
In the game Satisfactory, the fuel type used does not affect power production. Whether you use Fuel, Liquid Biofuel, Turbofuel, Rocket Fuel, or Ionized Fuel, the power output will be the same. For instance, one Fuel-Powered Generator operating at 100% clock speed will produce 250 MW regardless of the fuel type.
The difference in fuel types lies in their burning time and fuel consumption rate. For example, at 100% clock speed, a Fuel Generator will consume 20 m3/min of Fuel or Liquid Biofuel, 7.5 m3/min of Turbofuel, 4.17 m3/min of Rocket Fuel, or 3 m3/min of Ionized Fuel.
The amount of power generated also depends on the number of Fuel Generators operating and their clock speed. For instance, with 300 m3 of Crude Oil, you can generate 22,350 MW of power. However, this setup requires 10 Fuel Generators operating at peak capacity with fractional amounts, meaning the clock speed of the last machine needs to be adjusted for maximum efficiency.
Overclocking your Fuel Generators using Power Shards will increase the fuel consumption rate and power production linearly. However, the same amount of power will always be produced from the same input resources.
Diluted Fuel and Heavy Oil Residue can also be used to greatly expand fuel production. Using these recipes together quadruples fuel production but requires additional Blenders and a Water Extractor per 10 Fuel Generators.
The True Cost of Fossil Fuels in the UK
You may want to see also
Frequently asked questions
A Fuel Generator in Satisfactory consumes 20 m3/min of Fuel or Liquid Biofuel, 7.5 m3/min of Turbofuel, 4.17 m3/min of Rocket Fuel, or 3 m3/min of Ionized Fuel.
Overclocking a Fuel Generator increases the fuel consumption rate and produced power.
To prevent your Fuel Generators from running out of fuel, ensure that byproducts like Polymer Resin never back up. You can sink or refine it into Residual Rubber/Plastic.











































