Fuel Efficiency Of Clone Jumping In An Astrahus

how much fuel does clone jumping in an astrahus use

The Astrahus is a medium-sized citadel, introduced as an Upwell Structure in 2016, that can be used as an operational base. It has combat rig effectiveness, market service fuel usage, and cloning bay fuel usage. The fuel cost of an Astrahus depends on the modules used, such as reprocessing or clone bay. To fully deploy an Astrahus, a quantum core, at least one service module, and fuel blocks are required. The Standup Cloning Center I is the lowest fuel consumption service for an Astrahus, with a 10 bph base and 720 blocks to online, resulting in a standard 3-day fuel cost.

Characteristics Values
Fuel usage Based on the modules used, such as reprocessing and clone bay
Fuel type Any of the four Fuel Blocs
Fuel cost Based on the modules used; using citadel modules with citadels or engineering modules with engineering complexes reduces fuel cost
Online cost 3 days (72 hours) of fuel
Low power mode No fuel consumption, but no services will be active
Full power mode Requires a service to be active
Lowest fuel consumption service Standup Cloning Center I (10 bph base, 720 blocks to online)
Service modules Consume fuel; have a substantial cost equivalent to three days of use upon onlining
Offlining service modules Makes jump clones, market orders, and industry jobs temporarily inactive
Cloning and market service modules Belong to the "Citadel Service Modules" category, which has a role bonus of -25% consumption
Upwell structures Citadels (Astrahus, Fortizar, Keepstar, and Upwell Palatine Keepstar) introduced on April 27, 2016

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Fuel usage depends on the modules used, e.g. reprocessing, clone bay

The fuel usage of an Astrahus depends on the modules used. For example, reprocessing, clone bay, and citadel modules all impact fuel usage. To fully deploy an Astrahus structure online, a quantum core, at least one service module, and fuel blocks are required. The type of fuel used by Citadels is any of the four Fuel Blocs.

The fuel cost of an Astrahus can be calculated based on the modules used. The in-game fitting tool can be used to simulate the Astrahus/EC fit and see the fuel usage. The fuel cost of each module can be looked up, and that is the fuel cost of the Astrahus. Using citadel modules with citadels results in a slight decrease in fuel cost, and the same is true for engineering modules with engineering complexes.

The Standup Cloning Center I is the lowest fuel consumption service for an Astrahus, with a 10 bph base and 720 blocks to online, resulting in a standard 3-day cost for all services. The online cost is always 72 hours of fuel.

Citadels, including Astrahus, receive bonuses to cloning bay fuel usage and have the shortest vulnerability durations and strongest combat options, making them easier to defend. The cloning and market service modules belong to the "Citadel Service Modules" category, for which the Citadel has a role bonus of 25% consumption reduction.

It's important to note that the service will go offline if there is not enough fuel, and offline services will pause all manufacturing jobs, stop market activity, and lock any clones installed at the structure.

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Citadels have bonuses for combat rig effectiveness, market service fuel usage and clone bay fuel usage

Citadels are Upwell structures designed to be used as operation bases. They offer a range of advantages, including improved combat rig effectiveness, reduced market service fuel usage, and lower clone bay fuel consumption. These bonuses are consistent across the three types of citadels: Astrahus (medium), Fortizar (large), and Keepstar (extra-large). The difference between these citadels lies in their capacity for fitted modules and their status symbolism.

The Astrahus, being a medium-sized citadel, offers an optimal balance between functionality and cost-effectiveness. Its fuel consumption is influenced by the modules utilised, such as reprocessing or clone bay services. Employing citadel modules within citadels provides a slight reduction in fuel costs, similar to the benefits of using engineering modules with engineering complexes.

The clone bay in a citadel allows capsuleers to swap clones without a cooldown period. This capability is particularly valuable for players who want to switch clones frequently. However, it's important to note that the clone bay has limitations when used in wormhole space, as jumping into a structure in that space is not possible.

Citadels also benefit from having the shortest vulnerability durations and the most formidable combat capabilities, making them easier to defend. Their service modules, such as the Cloning and Market Service Modules, consume fuel, with a notable -25% consumption bonus for citadels. The type of fuel utilised by citadels is any of the four Fuel Blocs, previously used only for POSes.

In summary, citadels, including the Astrahus, provide significant advantages in terms of combat rig effectiveness, market service fuel usage, and clone bay fuel consumption. These bonuses contribute to their appeal as operational bases, enhancing players' capabilities and efficiency in various aspects of the game.

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A citadel's base services are free, but service modules consume fuel

The Astrahus is a type of citadel in the video game EVE Online. Citadels themselves do not consume fuel and their base services are free. However, any service modules installed in a citadel will consume fuel. The fuel consumption of a citadel depends on the number and type of service modules installed.

Service modules require an initial onlining cost of three days' worth of fuel, which is taken from the citadel's fuel bay. Once online, the service module requires additional fuel to remain active, which is taken from the fuel bay every hour. The Standup Cloning Center I is the lowest fuel consumption service for an Astrahus. It has a base consumption of 10 bph and requires 720 blocks to online, which is the standard three-day cost for all services.

Different services use different amounts of fuel, and the details are visible in the attribute listing of each service module. The fuel usage of a service module may be affected by structure bonuses. For example, the Citadel structures have a bonus to fuel use for any Citadel-specific service modules fitted to that citadel.

It is important to note that offlining a service module does not destroy jump clones, market orders, or industry jobs; it only makes them temporarily inactive. However, removing the service module from its slot will destroy those things. The cloning and market service modules belong to the "Citadel Service Modules" category, for which the citadel has a role bonus of a 25% reduction in consumption.

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The lowest fuel consumption service for an Astrahus is the Standup Cloning Center I

The Astrahus is a medium-sized citadel, a type of Upwell structure, that was introduced in the Citadel expansion on April 27, 2016. Citadels are meant to be used as operational bases and come with bonuses to combat rig effectiveness, market service fuel usage, and cloning bay fuel usage. They also have the shortest vulnerability durations and strongest combat options, making them easier to defend.

The fuel consumption of an Astrahus depends on the modules you plan on using, such as reprocessing or clone bay. To fully deploy an Astrahus, a quantum core, at least one service module, and fuel blocks are required. The lowest fuel consumption service for an Astrahus is the Standup Cloning Center I, which has a 10 bph base and 720 blocks to online, resulting in a standard 3-day cost for all services.

It is important to note that the online cost for any service module is always 3 days (72 hours) of fuel. Additionally, the Cloning and Market Service Modules belong to the "Citadel Service Modules" category, for which citadels have a role bonus of -25% consumption. The type of fuel used by citadels is any of the four Fuel Blocs.

The Astrahus allows for subcapital ships, orcas, and freighters to dock. It is also worth mentioning that undocking alignment isn't an exact science, and the undock angle may vary substantially.

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The fuel cost of each module in use determines the overall fuel cost

The Astrahus requires a quantum core, at least one service module, and fuel blocks to be fully deployed and online. The fuel cost is based on the modules in use, such as reprocessing or clone bay, and the fuel cost of each module determines the overall fuel cost. For example, the Standup Cloning Center I has a base fuel consumption of 10 bph, and the online cost is 720 blocks, which is the standard 3-day cost for all services.

Citadels have role bonuses that reduce fuel consumption, such as the Citadel Service Modules category, which includes Cloning and Market Service Modules, and has a role bonus of -25% consumption. Additionally, using citadel modules with citadels and engineering modules with engineering complexes can result in a slight decrease in fuel cost.

It is important to note that the service will go offline if there is not enough fuel, and this will pause manufacturing jobs, stop market activity, and lock any clones installed. Offlining the service module does not destroy jump clones, market orders, or industry jobs, but they become temporarily inactive.

Frequently asked questions

The fuel consumption of clone jumping in an Astrahus depends on the modules being used. The cloning and market service modules fall under the "Citadel Service Modules" category, which has a role bonus of -25% consumption. The lowest fuel consumption service for an Astrahus is the Standup Cloning Center I, which has a standard 3-day cost for all services.

An Astrahus is a medium-sized citadel, introduced as part of the Citadel expansion on April 27, 2016. It is meant to be used as an operations base and receives bonuses to combat rig effectiveness, market service fuel usage, and cloning bay fuel usage.

Astrahuses have the shortest vulnerability durations and strongest combat options among citadels, making them easier to defend. They also allow for subcapital ships, orcas, and freighters to dock.

The fuel cost of an Astrahus depends on the modules you plan on using. You can use the in-game fitting tool to simulate the Astrahus/EC fit and see the fuel usage. Look up the fuel cost of each module you plan on using, and that will give you the total fuel cost for your Astrahus.

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