
Plasma Slug is an experimental effect that can be applied to plasma accelerators and railguns through engineering. It allows plasma slug ammo to be generated directly from ship fuel, reducing damage output by 10% per shot. While the upgrade eliminates ammunition restocking costs, it can cause rapid fuel depletion, especially in smaller ships. This has prompted discussions among gamers about the fuel efficiency of plasma slug railguns, with some reporting that their reserve tanks were emptied in 45 seconds. Others have noted that the fuel consumption rate may depend on the hardpoint size, with larger hardpoints using more fuel than smaller ones. These insights provide a basis for players to strategize their weapon choices and fuel management in the game.
| Characteristics | Values |
|---|---|
| Fuel usage | 0.022 tons of fuel per shot |
| Fuel source | Directly from ship fuel |
| Fuel cost | 10% reduced damage output per shot |
| Heat reduction | 40% |
| Fuel tank | Reserve tank emptied in 45 seconds |
| Fuel dumping | Manual fuel dumping possible |
| Fuel refill | Fuel can be freely scooped from stars |
| Fuel usage affected by | Hardpoint size |
Explore related products
$7.99 $8.99
$6.98
What You'll Learn

Plasma Slug ammo is generated from ship fuel
Plasma Slug is an experimental effect that can be applied to plasma accelerators and railguns through engineering. Plasma Slug ammo is generated from ship fuel, which effectively eliminates ammunition restocking costs. However, it comes at a cost: a 10% reduction in damage output per shot. Plasma Slug will always consume 0.022 tons of fuel for every shot in the magazine reloaded. As such, ships with small fuel reserves should use caution, as they could become stranded.
Some users have reported that the Imperial Hammer with Plasma Slug uses three times the fuel required for one shot from a medium railgun with Plasma Slug. This extreme fuel consumption may make the Imperial Hammer a poor candidate for the Plasma Slug effect. On the other hand, some users have found that using two Plasma Slug C2 rails can empty the reserve tank in 45 seconds.
To address the issue of high fuel consumption, some users suggest installing an additional fuel tank. This can provide up to 1.5 hours of premium ammo. Others recommend scavenging materials to synth G3 ammo, which is not too expensive in the grand scheme of things.
It is worth noting that the fuel consumption of plasma slug weapons appears to be affected by hardpoint size. Some users have observed that a large hardpoint uses more fuel than a medium or small hardpoint. However, others have disputed this claim, stating that every shot of any plasma slug weapon uses the same amount of fuel regardless of weapon size.
Fuel Costs for a 100-Mile Journey
You may want to see also
Explore related products

Fuel usage is 0.022 tons per shot
The fuel usage of plasma slug rails depends on the type of weapon and the size of the hardpoint. However, according to some sources, each shot of a plasma slug railgun consumes 0.022 tons of fuel. This is equivalent to 20 kg of fuel per shot. This fuel usage remains constant regardless of the size of the weapon or the hardpoint.
The plasma slug is an experimental effect that can be applied to plasma accelerators and railguns through engineering. It allows plasma slug ammo to be generated directly from ship fuel, resulting in a 10% reduction in damage output per shot. While this upgrade eliminates ammunition restocking costs, it can quickly drain fuel reserves, especially for ships with small fuel tanks.
The high fuel consumption of plasma slug railguns can be a concern for some players. To address this, it is recommended to carry additional fuel tanks or use alternative weapons with lower fuel consumption, such as super penetrator rails or lightweight plasma slug railguns. Additionally, players can scavenge materials to synthesize G3 ammo and extend their fuel supply.
The impact of plasma slug rails on the ship's performance and fuel efficiency varies. Some users report that using plasma slug rails is very economical, allowing for an hour of combat while still having a quarter tank of fuel remaining. On the other hand, some users have experienced rapid fuel depletion, emphasizing the need for caution, especially for ships with small fuel reserves to avoid becoming stranded.
Overall, while plasma slug rails offer unique advantages, such as reduced heat generation and elimination of ammunition costs, they also present challenges in terms of fuel management. Players need to carefully consider their ship's fuel capacity and combat duration when deciding whether to utilize plasma slug rails.
Log Trucks' Fuel Consumption: How Much is Too Much?
You may want to see also
Explore related products

Fuel usage is affected by hardpoint size
The fuel usage of plasma slug rails is affected by hardpoint size. The larger the hardpoint, the more fuel is consumed. For example, a large hardpoint will use more fuel than a medium or small hardpoint. This can add up, especially on long journeys or during combat.
Some pilots have reported that the fuel consumption of plasma slug weapons is around 0.022 tons of fuel per shot, regardless of the size or type of weapon. This equates to around 20 kg of fuel per shot. However, others have reported that larger weapons, such as the Imperial Hammer, can use three times the amount of fuel as a medium railgun with plasma slug. This discrepancy may be due to a bug in the system.
The impact of hardpoint size on fuel usage is important to consider when equipping plasma slug rails. Smaller hardpoints may be more efficient in terms of fuel consumption, but they may also have reduced range or firepower. Pilots must carefully consider the trade-offs between hardpoint size and fuel efficiency when configuring their ships.
Additionally, ships with small fuel reserves should use caution when employing plasma slug rails, as they could become stranded if they run out of fuel in remote areas. It is recommended to carry extra fuel tanks or ensure access to fuel scooping facilities to mitigate this risk.
Overall, while hardpoint size does affect fuel usage, other factors such as weapon type, ship configuration, and access to fuel sources also play a significant role in determining the overall fuel efficiency of plasma slug rails.
Fuel Efficiency: Understanding Your Car's Fuel Consumption
You may want to see also
Explore related products

Ships with small fuel reserves should use caution
The Plasma Slug is an experimental effect that can be applied to plasma accelerators and railguns through engineering. It allows plasma slug ammo to be generated directly from ship fuel, reducing damage output per shot by 10%. While fuel can be freely scooped from stars, eliminating ammunition restocking costs, ships with small fuel reserves should exercise caution to avoid becoming stranded.
Plasma slug rails can be used for fuel dumping. However, the amount of fuel used per shot does not depend on the weapon size. A small rail, medium rail, or huge plasma accelerator will use the same amount of fuel per shot. For example, a user with an in-system tank containing 1 ton of fuel reported that each hardpoint, regardless of size or weapon, used up 1/10 of the tank for every 5 shots, translating to about 20 kg of fuel per plasma slug shot. Another user with a 32t fuel reserve estimated that 80 shots would eat up half of their fuel while still having a 10% damage reduction.
The number of shots that can be fired before fuel reserves become a concern depends on the ship's fuel capacity. For instance, a user with a 112t tank reported that firing 22 shots in total caused the thin line above the main fuel gauge to go through one complete cycle. On the other hand, a user with a DBX ship with a huge fuel tank found that using two Plasma Slug C2 rails could empty the reserve tank in 45 seconds or so.
The Imperial Hammer with Plasma Slug has been reported to use 3x the fuel required for one shot from a medium railgun with Plasma Slug. This extreme fuel consumption makes it a poor candidate for the Plasma Slug effect. Ships with small fuel reserves should be cautious when using the Imperial Hammer to avoid rapid fuel depletion.
In conclusion, while the Plasma Slug effect offers benefits such as reduced heat generation and elimination of ammunition restocking costs, it is important for ships with small fuel reserves to exercise caution. The amount of fuel used per shot, regardless of weapon size, and the extreme fuel consumption of certain weapons like the Imperial Hammer, can lead to a quick depletion of fuel reserves. Ships with limited fuel capacity may find themselves stranded if they do not carefully manage their fuel usage.
Exploring C85 Fuel's Compression Limits
You may want to see also
Explore related products

Fuel can be scooped from stars
To scoop fuel from a star, a ship must be in supercruise inside the corona of the star, which will subject the ship to intense heat. It is important to approach the star at a fairly slow supercruise speed, around 0.1c. Aim the ship just outside of the star's yellow "safe distance" outline and fly towards it. Once the scoop activates, slow down to a minimum speed of 30km/s. The closer a ship gets to a star, the more fuel it can scoop, but it is important to monitor the temperature to avoid overheating and suffering hull damage. A good scooping rate for an entry-level scoop is 10-12/s, but higher-class scoops can achieve much higher rates.
The Fuel Scoop is an optional internal module that automatically replenishes a ship's fuel reserves when it is flying in supercruise in close proximity to a star that produces hydrogen. It is an essential device for explorers as it allows ships to refuel without docking at a station and to travel to regions of the galaxy where no stations have been built. Larger and higher-quality Fuel Scoops allow for faster fuel harvesting. The Fuel Scoop provides a dedicated HUD indicator showing the ship's heat status and fuel collection rate.
When plotting a route, it is important to check the Info tab on the Galaxy Map for a list of star types in a specific system. In systems with multiple stars, a ship will always jump to the star with the greatest mass, which may not be scoopable, so pilots must manually seek out the scoopable star.
Strategic Offloading: KC-135R Fuel Capacity and Beyond
You may want to see also
Frequently asked questions
A plasma slug rail gun uses 0.022 tons of fuel for every shot in the magazine reloaded. This equates to 1/10 of a ton of fuel per shot or 20kg of fuel per shot.
Some sources suggest that the size of the rail gun does not impact how much fuel is used. However, other sources suggest that the Imperial Hammer variation of the plasma slug rail gun uses three times the amount of fuel per shot.
Using a plasma slug rail gun reduces the damage output of your weapon by 10% per shot. It also reduces the heat generated by 40%.











































